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Hades is a roguelike that could make you fall in love with the genre. Supergiant Games' heralded action game arrived on PS5 this summer, bringing one of the best modern indie games to a new audience of players. In Hades, you play as Zagreus, the god of rebirth. Your goal is to escape from the underworld, but it won't be easy. Played from an isometric perspective, Hades has fast-paced and challenging combat that relies both on nimble fingers and strategic forethought.

Between each run through the enemy-laden rooms, Hades compelling tale filled with interesting gods and goddesses unfolds. With plenty of room for experimentation and a structure that rewards you for sticking with it, Hades is an immensely satisfying action game. See our Hades review. The second cooperative-only game from Hazelight--the studio behind A Way Out--It Takes Two is a much more successful effort because actually controlling the characters doesn't feel like an afterthought. It's a delightful and experimental platformer set in a fantastical world imagined by a girl during her parents' heartbreaking divorce, and both Mom and Dad are forced to work together as they rekindle their love--via puzzles and jumping challenges, of course.

Frequently hilarious and with inventive ideas in nearly every area, It Takes Two is the work of a studio that truly understands its strengths and where its previous games could have been better, and despite director Josef Fares' outspoken, often vulgar statements making him more of a meme than a man, he is also a true creative force. See our It Takes Two review. Even if you already played the original on PS4, the remastered version is worth running through again. Together, these two games make quite the duo and should be in every PS5 library.

The first game in the series released for PSand for Xbox platforms--MLB The Show 21 doesn't massively overhaul the game's engine or gameplay, so those used to its tough-as-nails batting and many pitching options aren't in for a huge surprise.

However, the presentation is where things truly shine in this year's game, especially in Road to the Show mode, with podcasters and former big leaguers offering their insight on your chances as a Shohei Ohtani-style player who both hits and pitches--unless you opt for another position. The game on the field feels as crisp as ever and being able to play with those on Xbox platforms only expands the community. PS5 players also get access to a park creator for their dream Frankenstein's monster stadiums.

If you want to play in a place that looks like it could double as a jungle gym, go right ahead. It comes with both Kombat packs, adding 12 DLC fighters to an already expansive roster, and the Aftermath expansion, which features new story content. It has a wide variety of game modes and online content that will help keep the game ticking until the next NetherRealm fighting game arrives.

See our Mortal Kombat 11 Ultimate review. Over the past four-plus years, Hello Games has changed the narrative from unfulfilled promises to exceeding expectations. See our No Man's Sky Next review.

Few first-person shooters remain relevant for even a year after its release, but Rainbow Six Siege has managed to steadily build its popularity for nearly seven years. Siege is one of the best tactical shooters ever made thanks to brilliantly designed maps, distinct operators, superb gunplay, and heaps of depth that helps it feel fresh even after all this time.

See our Rainbow Six Siege review. A sequel to Resident Evil 7: Biohazard and the series' second mainline game to use first-person view, Resident Evil Village is more than just the memes about its "tall vampire lady. One retains the nail-biting tension of constant pursuit seen in Resident Evil 2, while another focuses more heavily on the action of Resident Evil 4 and 5. In the game's scariest area, it leaves Resident Evil and goes full-on PT in a very uncomfortable way, but Capcom smartly limited this to a very small portion of the overall experience so people didn't stop playing in fear.

It's not the most even Resident Evil game ever--it's bookended by some pretty mediocre battles--but when it hits its stride, Resident Evil Village is the series at its peak. See our Resident Evil Village review. Returnal is not a game for everyone--it's extremely difficult and its roguelite structure can feel overwhelming at first--but those who keep playing will be rewarded with one of Housemarque's best games. Essentially a AAA-level third-person shooter with arcade sensibilities, it retains the essence of Housemarque's older, smaller games like Nex Machina and Resogun, with dodging through enemy projectiles and memorizing their attacks playing a huge role.

But on top of this is a surprisingly deep story focused on an astronaut named Selene and a planet that she just can't seem to escape, even in death. Shortcuts and a little bit of luck can make the run between the game's six different biomes much less daunting, and little tidbits of exposition and world-building make even your failed runs feel worthwhile. And that's good, because you're likely going to have a lot of them before you see the ending.

See our Returnal review. Both games are set during the Sengoku period in Japan, but they have different protagonists. Filled with demanding combat, daunting bosses, and a wide mix of weapons with unique traits, the Nioh franchise is quietly a powerhouse within the genre. Both games look great on PS5, and the collection comes with every piece of DLC, which only adds even more solid content to the already lengthy mainline adventures. See our Nioh review and Nioh 2 review.

Yakuza: Like a Dragon's PS5 version launched months after the game's initial release, but it's every bit as great as the Xbox Series X version. It supports native 4K resolution or 60fps with a slight dip in resolution.

Like a Dragon is the most experimental entry in the beloved Sega series. With a charming new protagonist, Ichiban Kasuga, and an inspired turn-based battle system, Yakuza: Like a Dragon takes the series in a whole new direction. Still, it retains all of the endearing quirks that Yakuza is known for, which makes Like a Dragon a great experience for longtime fans and newcomers alike.

Along with its incredible mainline story, Like a Dragon has a ton of awesome side content that makes seeing and doing everything in its beautiful world a worthwhile endeavor. It's worth noting that while the PS4 version has a free upgrade to PS5, save data doesn't transfer. See our Yakuza: Like a Dragon review. For further reading, you can check out our guide on the best PS5 fighting games.

You can also catch up with our guide on the best free PS5 games available too. Finally, you can check out our feature which covers the best split screen games on PS4. What a bold premise. A prehistoric earth populated entirely by… titanic robot dinosaurs? One of the more fascinating subdivisions on Playstation Now is the wide swathe of Sonic games on the service. You can jump on here and play Sonic Adventure 2 , and grind through the braindead, scavenger-hunt Knuckles levels all over again.

If you know you know. The game was released in for the scarcely-remembered Sega CD, which itself signaled the downfall of Sega as a major hardware brand, and it features all of the gaudiness the company could fit on the limitless potential of a CD-ROM. There are fully animated cutscenes storyboarded by none other than Toei Entertainment, the Dragon Ball guys, as well as an incredible funk-lite soundtrack that led to a whole tradition of indelible Sonic music.

One of the joys of the gaming subscription revolution is the chance to dig deep into the weird curios that sneak onto the service. You take control of a big, plushy blob which is equipped with the terrifying ability to split itself up into dozens of tiny, smaller blobs. Your goal is to roll your way to the end of a whimsical, Seussian landscape, solving some elementary puzzles along the way. It needs to be seen to be believed. Bionic Commando Rearmed was one of the first hits of the downloadable boom.

Bionic Commando Rearmed fit the order perfectly. In , when every other action franchise is integrating a grappling hook, take this as a refresher. Bionic Commando remains the granddaddy of them all. Free of the tired overindulgence of the third game, while still carrying more meat on its bones than the original, God of War II is the epitome of vintage, uber-masculine, mid-aughts excess.

Kratos, the newly-crowned God of War in the Greco-Roman tradition, is a hollow psycho animated solely by vengeance. His adversaries are the other seats of the Pantheon, and he spends the entire narrative brutally dismembering every figure from the legendarium. Even gods can be cancelled! Naughty Dog would double and triple down on those ideas with The Last of Us and the later Uncharted sequels, but Among Thieves remains perhaps their boldest statement as a team. Fighting games have been saddled with the same problem for decades.

Nidhogg solves that problem by reducing the fighting game formula to its bare essentials. Two players take control of a pair of Atari —looking stick figures who are equipped with either a dagger, a sword, or a bow.

They engage in quick, deadly combat, before sprinting towards their end of the screen to achieve victory. Last year Microsoft announced that the company purchased Bethesda, and it became apparent that all future Bethesda properties would release exclusively on Xbox and PC. After a long afternoon beating back the mutant hordes, players can retire to a musty lounge constructed entirely out of tin cans and bobbleheads in that indelible retro-futuristic aesthetic that belongs to Fallout and Fallout alone.

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